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Snarkle Studios<p>The Night Museum on Steam:<br><a href="https://store.steampowered.com/app/3456200/The_Night_Museum/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/345</span><span class="invisible">6200/The_Night_Museum/</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/indie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indie</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/showcasethursday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>showcasethursday</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot4</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/madewithgodot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithgodot</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/horrordev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horrordev</span></a> <a href="https://mastodon.social/tags/indiehorror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiehorror</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>Now that the <a href="https://mastodon.gamedev.place/tags/NintendoDirect" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NintendoDirect</span></a> is over, you can wait for the pre-order day while playing my cozy and fun puzzle game NOKOMA 😁</p><p>(It will be available on Switches one day)</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a></p>
campero táctico :godot:<p>New update: I have programmed some objects that have physics and can interact with the player attacks .</p><p>You can even aim an object towards another one, or an enemy (for now, I call enemy to the green sphere 😅) before hitting it with the hammer to make it fly towards it and cause some damage.</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a></p>
Taffer 🇨🇦 :godot:<p>Brain currently spinning on a game design.</p><p><a href="https://mastodon.gamedev.place/tags/match3" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>match3</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a></p>
birkenhack<p><a href="https://chaos.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://chaos.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> hack session at <a href="https://chaos.social/tags/Birkenhack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Birkenhack</span></a> this evening, pretty cool.</p><p><a href="https://chaos.social/tags/birkenheadisthenewberlin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>birkenheadisthenewberlin</span></a></p>
Snarkle Studios<p>Wishlist The Night Museum on Steam:<br><a href="https://store.steampowered.com/app/3456200/The_Night_Museum/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/345</span><span class="invisible">6200/The_Night_Museum/</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/indie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indie</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/wishlistwednesday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wishlistwednesday</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot4</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/madewithgodot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithgodot</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/horrordev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horrordev</span></a> <a href="https://mastodon.social/tags/indiehorror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiehorror</span></a></p>
Dana<p>Anyway, I ended up making my own nav-mesh generator, to satisfy my need for nice and orderly shapes.</p><p>It uses the vertices and surface normals in a given mesh, to decide what surfaces should be part of the nav-mesh.</p><p>And far as I can tell, it's working beautifully.</p><p><a href="https://tech.lgbt/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://tech.lgbt/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://tech.lgbt/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
aeva<p>Is there documentation somewhere that outlines which features in <a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> have a direct automatic mapping to an equivalent feature in <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> without requiring some kind of post-import reconstruction?</p><p>I'm only looking for the set of all things that Just Works right now today, not the set of all things that are teeeeechnicallllly possible with enough gumption.</p>
ConditionalCoder<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@obsurveyor" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>obsurveyor</span></a></span> I made a feature profile that hides all 3D features/classes from the editor.</p><p>Your comment inspired me to share it, so here you go: <a href="https://codeberg.org/ConditionalCoder/godot-2d-profile" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">codeberg.org/ConditionalCoder/</span><span class="invisible">godot-2d-profile</span></a></p><p><a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/FOSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FOSS</span></a></p>
ConditionalCoder<p>Am I the only one who gets confused by the fact that the first thing you see on <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a>'s "Script" screen is a bunch of tabs for Scenes? Which may or may not have a script associated with them...</p><p>You can be on the Player scene tab, but looking at the enemy.gd script, and vice versa.</p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/FOSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FOSS</span></a></p>
Agenda du Libre<p>Rennes: En attendant Godot..., Le mercredi 2 avril 2025 de 18h30 à 19h30. <a href="https://www.agendadulibre.org/events/32235" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="">agendadulibre.org/events/32235</span><span class="invisible"></span></a> <a href="https://pouet.chapril.org/tags/libreEnFete2025" class="mention hashtag" rel="tag">#<span>libreEnFete2025</span></a> <a href="https://pouet.chapril.org/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://pouet.chapril.org/tags/jeuVideo" class="mention hashtag" rel="tag">#<span>jeuVideo</span></a> <a href="https://pouet.chapril.org/tags/d%C3%A9couverte" class="mention hashtag" rel="tag">#<span>découverte</span></a> <a href="https://pouet.chapril.org/tags/outils" class="mention hashtag" rel="tag">#<span>outils</span></a> <a href="https://pouet.chapril.org/tags/art" class="mention hashtag" rel="tag">#<span>art</span></a> <a href="https://pouet.chapril.org/tags/universit%C3%A9" class="mention hashtag" rel="tag">#<span>université</span></a> <a href="https://pouet.chapril.org/tags/conf%C3%A9rence" class="mention hashtag" rel="tag">#<span>conférence</span></a></p>
ratrogue @ Rat King<p>As usual, I made this particular puzzle game for a game development course. Today we used <a href="https://mstdn.io/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> and created it in 2D.</p><p><a href="https://ratrogue.itch.io/pathfinder" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">ratrogue.itch.io/pathfinder</span><span class="invisible"></span></a></p>
Dana<p>I appreciate your work, author of the NavigationRegion3D node, I really do... but can you please not be so opinionated about how much floating point precision you think people need? So much so that you even override the user's floating point precision settings to round numbers up to 2 decimal places?</p><p>I can't even set the cell size to 1/8th or 1/16th, without this tool rounding cells up to an irregular value that creates all kinds of artifacting and errors in the navmesh of my otherwise nice, orderly grid tiles.</p><p>I'm about to just write my own navmesh editor, I swear...</p><p><a href="https://tech.lgbt/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://tech.lgbt/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://tech.lgbt/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
TurboTartine<p>Le devlog 0 du projet OpenRE est disponible sur <a href="https://mastodon.gamedev.place/tags/TurboTartineGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TurboTartineGames</span></a> !<br>➡️ <a href="https://j-ponzo.github.io/projects/open_re_poc_devlog_0/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">j-ponzo.github.io/projects/ope</span><span class="invisible">n_re_poc_devlog_0/</span></a></p><p>(OpenRE est une technologie permettant de créer des jeux en caméra fixe avec des décors pré-calculés, utilisant <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> et <a href="https://mastodon.gamedev.place/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a>.)</p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>NOKOMA has been improved a lot recently! It's a great time to install and try it 🤩 More updates coming 👀</p><p>NOKOMA is a puzzle game with numbers. Touch them to split them and empty the grids. Reach the highest score!</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/cozy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cozy</span></a> <a href="https://mastodon.gamedev.place/tags/puzzle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>puzzle</span></a></p>
Yuri :godot:<p>🔍 In search of the simplest way to scale GUI in Godot!</p><p>🕑 Took me a few weeks to finally get around to it, but here's the article on GUI scaling strategies and tips!</p><p><a href="https://humnom.net/thoughts/67b7374e-the-simplest-way-to-scale-ui-in-godot.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">humnom.net/thoughts/67b7374e-t</span><span class="invisible">he-simplest-way-to-scale-ui-in-godot.html</span></a></p><p><a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/uiux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>uiux</span></a></p>
Jacob Ibáñez 🔒<p>Queden només 5 hores per acaba la <a href="https://xarxa.cloud/tags/Fedijam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Fedijam</span></a> i estic acabant de polir el <a href="https://xarxa.cloud/tags/Paraploimos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Paraploimos</span></a> </p><p>Si el podeu provar (preferentment descarregat en linux o windows) i em doneu la vostra opinió, seria guay! <a href="https://xarxa.cloud/tags/Help" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Help</span></a> <a href="https://xarxa.cloud/tags/MastoHelp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastoHelp</span></a></p><p>Podeu fer servir els propis comentaris de itch si voleu, o per aquí mateix. Volia fer un formulari però ara no vull invertir temps en pensar en les preguntes, potser el faig després.</p><p>Moltes gràcies!</p><p><a href="https://iakobs.itch.io/paraploimos-emporion" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">iakobs.itch.io/paraploimos-emp</span><span class="invisible">orion</span></a></p><p><a href="https://xarxa.cloud/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://xarxa.cloud/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
Doodle 🏳️‍🌈<p>After attempting a more complicated racing AI and getting mixed results, I moved to something simpler -- just trying to follow a path.</p><p>It's still finicky though, because they will easily get way off track or be too slow, but this might be something that can just be tweaked by giving them a speed boost. All that really matters is the AI provides enough of a challenge and feels alive, which I'd argue is already the case here!</p><p>Will be getting back to my main project soon, but I had to get things to some semblance of working before doing so.</p><p><a href="https://equestria.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://equestria.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://equestria.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
GNU/Linux València<p>¡¡NOS VEMOS EN <a href="https://floss.social/tags/RETR%C3%93POLIS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RETRÓPOLIS</span></a>!! 💥👾🕹<br>Repetim el taller de CREACIÓ DE <a href="https://floss.social/tags/VIDEOJOCS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VIDEOJOCS</span></a>, esta vegada en la <a href="https://floss.social/tags/UPV" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UPV</span></a> 🎉</p><p>⚠️ℹ️: <a href="https://gnulinuxvalencia.org/2025-04-12-taller-godot-retropolis/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gnulinuxvalencia.org/2025-04-1</span><span class="invisible">2-taller-godot-retropolis/</span></a></p><p>🗓️ Sábado 12 de abril<br>1️⃣ 11:00-13:00, mismo <a href="https://floss.social/tags/taller" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>taller</span></a> de febrero <br>2️⃣ 16:00-18:00 lo llevamos al siguiente nivel 🤯</p><p><a href="https://floss.social/tags/ProgramariLliure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProgramariLliure</span></a> <a href="https://floss.social/tags/Val%C3%A8ncia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>València</span></a> <a href="https://floss.social/tags/Retropolis" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Retropolis</span></a> <a href="https://floss.social/tags/UPV" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UPV</span></a> <a href="https://floss.social/tags/SoftwareLibre" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SoftwareLibre</span></a> <a href="https://floss.social/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://floss.social/tags/Videojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videojuegos</span></a> <a href="https://floss.social/tags/Creaci%C3%B3nDeVideojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CreaciónDeVideojuegos</span></a> <a href="https://floss.social/tags/TallerVideojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TallerVideojuegos</span></a> <a href="https://floss.social/tags/Quedada" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Quedada</span></a> <a href="https://floss.social/tags/Feria" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Feria</span></a> <a href="https://floss.social/tags/Retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Retrogaming</span></a> <a href="https://floss.social/tags/Retro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Retro</span></a></p>
Liam @ GamingOnLinux<p>Cassette Beasts is getting a new companion character and story quest <a class="hashtag" href="https://bsky.app/search?q=%23CassetteBeasts" rel="nofollow noopener noreferrer" target="_blank">#CassetteBeasts</a> <a class="hashtag" href="https://bsky.app/search?q=%23IndieGame" rel="nofollow noopener noreferrer" target="_blank">#IndieGame</a> <a class="hashtag" href="https://bsky.app/search?q=%23Linux" rel="nofollow noopener noreferrer" target="_blank">#Linux</a> <a class="hashtag" href="https://bsky.app/search?q=%23SteamDeck" rel="nofollow noopener noreferrer" target="_blank">#SteamDeck</a> <a class="hashtag" href="https://bsky.app/search?q=%23Godot" rel="nofollow noopener noreferrer" target="_blank">#Godot</a><br><br><a href="https://www.gamingonlinux.com/2025/03/cassette-beasts-is-getting-a-new-companion-character-and-story-quest/" rel="nofollow noopener noreferrer" target="_blank">Cassette Beasts is getting a n...</a></p>